![]() ![]() He has some static too, but it isn't that high compared to the other static chasers. ![]() His speed is almost hard to outrun and he has an insane persistency. It has some similar behaviour to Paranoia since he can be alerted from noise. HoovyDundy is a slender fortress boss concept and is part of the TF2 pack. Notably, even though the killed Friendly was probably the cause of HoovyDundy's actions, they are still prevented from respawning like those still alive. It does seem to spare those that did not, though. HoovyDundy apparently appears when a friendly, possibly on either side, is killed purposefully, going after the entire team if they supported the murder of the Friendly. However, it's creation does seem to involve at least one Spy judging from the knives in it's back, and based on his aggression towards Friendly killers, may have had a friend killed as well. What is known is that it may have came from a map where RED and BLU both suffered complete team wipes due to respawn failures, although it may have been the cause. Nothing is really known about it's origins. HoovyDundy is a slender fortress boss concept and also a TF2 freak. Survival Static Chaser, Rip & tear, Illusioner, Trapper, Illuminator, Noise hearer, ![]()
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